Imagine how much memory space a 10k-pixel comic book takes up. And now imagine that you can’t compress it because if you did, it would lose too much quality and become unreadable. Curious how we at FUNCORP deal with this? Then read on!
I’ll explain how the Microbenchmark library works and show examples of how to use it. Perhaps this will help you evaluate performance and solve controversial situations during the code review.
In an ideal world, a perfect developer would find time to read professional articles, attend conferences, and work on pet projects. This is not always the case in the real world: fatigue at work, personal and family issues, going to a doctor — there are a million things to do and reasons to say “not today.”
That’s why our Android team created the “developing together” internal meetup format. We either prepare short presentations on new topics or watch professional videos together. We have time to do things after work, and our conscience isn’t burdened. Furthermore, we can discuss the applicability of what we heard immediately with our colleagues.
Like many Android developers, we’re used to the notification bar being the secondary point of focus after the launcher. Yet with the release of Android 13, the rules of the game have changed.
We plan to continue our growth and development by entering new markets and finding new business niches. Take a look at open positions. Perhaps there is one that is right for you!
If you know a passionate Software Developer who's looking for job opportunities, e-mail us at job@fun.co. In case of successful recommendation you will get a $3000 reference fee.